Summary
Sebastien Roy is a software engineer based in Reston, Virginia with nine years of hands-on experience building systems-level programs, games, and embedded robotics interfaces. He has implemented a simulated CPU and virtual memory in C, recreated the classic “Asteroids” game and various utilities in Java, and built core data structures from scratch, demonstrating strong fundamentals in algorithms and low-level programming. His practical work extends to hardware integration—designing robot control boxes that power motors and relay sensor data to pilot stations—reflecting a comfort bridging software and electronics. Known for a DIY mindset and IT engineering background, he brings a pragmatic, curiosity-driven approach to solving engineering challenges and reverse-engineering problems like cipher key recovery.
9 years of coding experience
Herndon High School
Computer Science, Junior, Computer Science, Junior at James Madison University