Sébastien Valette

Première Année En Bachelor En Intelligence Artificielle at Lyon Ynov Campus

Lyon, Auvergne-Rhône-Alpes, France
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Sébastien Valette is an experienced IT professional with 15 years in systems and network administration, now transitioning into a Bachelor’s in Artificial Intelligence while based in Lyon. He has led complex production migrations and maintained critical infrastructure for public and private organizations, combining hands-on Windows/Linux server work, Active Directory management, and security-focused consulting. Practical troubleshooting and documentation are strengths—he’s delivered continuity of service during migrations and supported users post-deployment. Sébastien also contributes to open-source: he improved THREE.WireframeHelper in the widely used three.js library, showing an eye for front-end geometry rendering and build-system integration. This blend of deep sysadmin experience, emerging AI studies, and tangible open-source impact makes him a versatile engineer who bridges infrastructure, security, and developer-facing tooling.
code15 years of coding experience
bookBTS Sciences informatiques aux organisations, BTS Sciences informatiques aux organisations at SEPR
languagesFrench, English
github-logo-circle

Github Skills (9)

webgl10
javascript10
buffergeometry10
3d10
geometry9
html9
augmented-reality6
canvas5
webxr4

Programming languages (9)

TypeScriptCoffeeScriptC++CSWIGJavaScriptHTMLRoff

Github contributions (5)

github-logo-circle
mrdoob/three.js

Apr 2012 - Feb 2020

JavaScript 3D Library.
Role in this project:
userFront-end Developer
Contributions:21 commits, 9 PRs, 15 comments in 7 years 11 months
Contributions summary:Sébastien primarily focused on improving the `THREE.WireframeHelper` in the `three.js` library, addressing its compatibility with different geometry types, including buffer geometries, indexed buffer geometries, and geometries with offsets. Their contributions involved refactoring the helper to correctly render wireframes for these varied geometry inputs. They also incorporated browserify support for the project's CTM and LZMA loader components, as well as the Detector.js file, suggesting a focus on build system integration.
virtual-realitysvgwebglcanvasjavascript
valette/ACVD

Sep 2010 - Jan 2023

Fast simplification of 3D surface meshes
Contributions:243 commits, 8 PRs, 151 pushes in 12 years 6 months
mesh3d-modelscomputer-graphicsmeshessimplification
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Sébastien Valette - Première Année En Bachelor En Intelligence Artificielle at Lyon Ynov Campus