Summary
Seigi Sato is a Senior Technical Artist with a decade of experience bridging art and engineering across mobile, VR, and console games, currently contributing at Meta from the UK. He led Technical Art and 3D teams on PK XD at PlayKids/Afterverse, helping scale the title to ~50M MAU while optimizing art pipelines for low-end devices. His background spans rigging, tool development, asset optimization, AR content, and UI/UX implementation, with early work creating advanced character rigging and integration tools at Sega Studios Australia. Trained originally in architecture and 3D animation, he combines spatial design thinking with practical production tooling to accelerate cross-disciplinary teams. Notably, he pairs hands-on asset creation with scripting and pipeline automation to keep products performant at scale.
10 years of coding experience
Short Course, 3d Animation, Short Course, 3d Animation at Cadritech - 3d Animation School
Short Course, 3d Animation, Short Course, 3d Animation at Melies - 3d Animation School
Bachelor, Architecture, Bachelor, Architecture at Universidade Estadual de Campinas
English, Portuguese