Summary
Selee Chae is a game-focused software engineer with eight years of experience, currently building Unreal Engine systems at Neople in Seoul. She specializes in client-side game development, having led localization for 11 languages and refactored complex skill and options systems to improve maintainability and performance. Her work spans content and systems—implementing asynchronous asset loading, DLC features like Boss Rush, and equipment management tools—to keep live games responsive and scalable. A Sungkyunkwan University computer software engineering graduate, she brings a blend of deep engine knowledge and practical product delivery experience that surfaces in cross-functional collaboration and shipped live features.
8 years of coding experience
Bachelor's degree, Computer Software Engineering, 4.3, Bachelor's degree, Computer Software Engineering, 4.3 at 성균관대학교
English