Seppe Dekeyser is a frontend-focused Code Composer with 10 years of hands-on experience combining web engineering and real-time graphics research. Based in Leuven, he leads frontend development at Edu-Tech, designing modular UI components, reviewing team PRs, and contributing to the C# GraphQL backend for the CloudClass LMS. A Howest DAE Game Development alumnus, he has practical R&D experience implementing DirectX 12 and DirectX Raytracing with adaptive sampling, and continues to experiment with Vulkan and Rust in his spare time. Comfortable bridging game-tech research and production webapps, he brings a rare mix of graphics systems knowledge and pragmatic product delivery to small, collaborative teams.
9 years of coding experience
3 years of employment as a software developer
High School Diploma, IT Management, High School Diploma, IT Management at Miniemeninstituut
Bachelor in Digital Arts and Entertainment, Game Development, Bachelor in Digital Arts and Entertainment, Game Development at Howest - Digital Arts and Entertainment
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Contributions:2 PRs, 10 pushes, 3 branches in 3 years 2 months
glfwopengl-esvulkanopengl3window
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