Sercan Altundaş

Developer at NYAARGH!

Tallinn, Harju maakond, Estonia
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Summary

👤
Senior
🎓
Top School
Sercan Altundaş is a multidisciplinary software engineer and technical founder with over a decade of experience building SDKs, integrations, and avatar systems for games and web applications from Tallinn. He co-founded Ready Player Me as a side project and led its SDK efforts, helping the project secure early backing from prominent VCs and industry founders while delivering Unity pipelines used by partners like Huawei, H&M, and Wargaming. Comfortable across full-stack and engine-level work, he maintains notable open-source contributions such as an unofficial OpenAI Unity package that added WebGL/Android support, chat completions and Whisper audio integrations. Currently developing at Neocortex and still driving indie efforts at NYAARGH!, he blends product-minded engineering with hands-on bug fixes and async/error-handling rigor. He holds an MSc in Software Engineering and often bridges research-grade ideas into production-ready developer tooling.
code10 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science (BSc) Computer Science, Bachelor of Science (BSc) Computer Science at Technische Hochschule Mittelhessen
bookHighschool Science, Highschool Science at Çıldır Lisesi
bookMaster of Science (MSc) Software Engineering, Master of Science (MSc) Software Engineering at TalTech – Tallinn University of Technology
bookMaster of Science (MSc) Software Engineering, Master of Science (MSc) Software Engineering at University of Tartu
bookBachelor of Science (BSc) Computer Engineering, Bachelor of Science (BSc) Computer Engineering at Ege University
languagesTurkish, English, German, Estonian, Japanese
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Github Skills (12)

webgl10
whisper10
openai-api10
csharp10
chatgpt10
android10
dotnet-core10
unity3d10
api-design9
async9
error-handling9
asynchronous9

Programming languages (12)

C#TypeScriptC++Objective-C++MakefileJavaScriptCommon LispSwift

Github contributions (5)

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srcnalt/OpenAI-Unity

Jan 2023 - Mar 2023

An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.
Role in this project:
userFull-stack Developer
Contributions:22 releases, 28 commits, 40 PRs in 2 months
Contributions summary:Sercan primarily contributed to the development of an unofficial OpenAI Unity Package. They addressed critical bugs by adding `await` calls to resolve potential issues in asynchronous operations and corrected class names in sample code. They implemented error handling, including the creation of response type interfaces and error checks within the dispatch methods. Furthermore, the user integrated Android and WebGL support, and added the chat completion and whisper audio API implementations.
apidall-eunity-packageunity-game-engineopenai-api
srcnalt/moppu

Oct 2019 - Oct 2019

Autumn Lisp Game Jam 2019 Entry
Contributions:66 commits, 1 PR, 48 pushes in 16 days
crosswordjamautumngame-jamlisp-interpreter
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Sercan Altundaş - Developer at NYAARGH!