Summary
Sergei Borzov is a C/C++ simulation developer with 9 years of experience building and optimizing performance-sensitive interactive applications, currently on assignment at Volvo Cars and consulting through Software by Quokka. With a master's in Computer Graphics and a background as an indie and Unity game developer, he blends real-time graphics expertise with practical simulation engineering for automotive and gaming contexts. He is comfortable in Agile/Scrum teams, rapidly learning new systems and prioritizing time-efficient, creative solutions for complex technical challenges. Sergei’s career spans prototype-to-production work across autonomous systems and game projects, reflecting a strong focus on responsiveness and computational performance. Based in Gothenburg, he brings a gamer’s passion to engineering work and a track record of adapting game-development techniques to simulation problems.
9 years of coding experience
3 years of employment as a software developer
Bachelor's degree, Information Technology, Bachelor's degree, Information Technology at Московский Государственный Университет им. М.В. Ломоносова (МГУ)
Master's degree, Computer Graphics, Master's degree, Computer Graphics at Masarykova univerzita Brno