Game Developer - Senior Software Engineer at Elsevier
Orlando, Florida, United States
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Summary
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Sergei Novikov is a Senior Software Engineer and Game Developer with six years of focused experience in computer graphics and XR, specializing in Direct3D, Vulkan, Metal and cross-platform rendering. Based in Orlando, he has led refactoring efforts to decouple legacy Unity-based simulation suites into modular plugins with Artifactory-backed versioning and subsystem abstractions to enable VR/AR platform support. Prior roles include building AR/VR medical visualization and iOS VR apps, and developing cross-platform C++/Qt/OpenGL solutions for embedded and desktop video systems. He combines low-level graphics expertise with practical engineering for production products, migrating prototypes into maintainable engine integrations. Not obvious from titles: he consistently works at the intersection of tooling, packaging, and platform abstraction—making complex graphics stacks easier to extend and deploy across devices. He holds a specialist degree in Audiovisual Communications Technologies from Saint Petersburg University of Telecommunications.
6 years of coding experience
8 years of employment as a software developer
Specialist Audiovisual Communications Technologies/Technicians, Specialist Audiovisual Communications Technologies/Technicians at Saint Petersburg University of Telecommunications
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Sergei Novikov - Game Developer - Senior Software Engineer at Elsevier