Summary
Sergen Eren is a senior graphics software developer and rendering engineer with 11 years of experience specializing in GPU rendering, participating media, and atmospheric VFX. Currently at Maxon and previously a senior FX TD at Tangent Animation, he has hands-on experience extending and maintaining volume rendering in production forks of Cycles/Blender and contributing to Hydra delegates like hdBlackBird. His background includes freelance VFX work and pipeline integrations between Houdini, Blender, and USD, demonstrating a strong blend of renderer internals and production pipeline engineering. Trained originally in molecular genetics, he brings a research-minded, problem-solving approach to complex simulation and rendering challenges, with a practical track record shipping film and commercial visual effects.
11 years of coding experience
Bachelor of Science - BS, Molecular Genetics, Bachelor of Science - BS, Molecular Genetics at Bilkent Üniversitesi
English, German