Sergey S

Software Engineer at Prendio

Tbilisi, Georgia
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Summary

👤
Senior
🎓
Top School
Sergey S is a pragmatic software engineer with over a decade of professional experience and 9+ years turning product requirements into production-grade software. He has built high-load Java microservices and integrations for large hotel networks at EPAM, then continued to deliver robust backend and full-stack features at Solbeg and now Prendio. Sergey contributes to open-source—most notably Terasology—working on UI/UX, input validation and localization across multiple languages, reflecting attention to international user experience. His background spans SOAP/REST/EDA integrations and Big Data solutions, showing comfort with both legacy and modern distributed architectures. Based in Tbilisi with a master's degree from Brest State Technical University, he blends hands-on engineering with a user-focused mindset and an appetite for improving accessibility in games and applications.
code12 years of coding experience
job9 years of employment as a software developer
bookMaster's degree, Master's degree at BREST STATE TECHNICAL UNIVERSITY
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Github Skills (9)

javas10
game-development10
game-engine10
java10
voxel10
ui-design9
front-end-development9
uid9
internationalization8

Programming languages (7)

TypeScriptJavaCSSShellGoRubyPython

Github contributions (5)

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MovingBlocks/Terasology

Apr 2017 - Aug 2018

Terasology - open source voxel world
Role in this project:
userFull-stack Developer
Contributions:51 commits, 31 PRs, 47 comments in 1 year 3 months
Contributions summary:Sergey's contributions primarily involve enhancing the user interface and backend functionality of the Terasology voxel world project. Their work includes disabling username prompts, improving greeting phrases, and implementing input validation within the game's menu. Furthermore, the user has modified several language files, indicating a focus on internationalization and localization efforts, specifically working on Czech, French, Galician, and Russian translations. These changes span across multiple files, suggesting they are actively involved in improving the user experience and expanding the game's accessibility.
gamegamedevsandboxgame-developmentvoxels
ar0ne/rails_blog_app

May 2017 - Feb 2022

Simple blog application
Contributions:17 PRs, 27 pushes, 8 branches in 4 years 9 months
nodejsmongodbsimple-blogblog-application
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Sergey S - Software Engineer at Prendio