Summary
Sergey Shavrin is a Lead Game Developer and seasoned engineering leader with over a decade of professional experience and more than 14 years in software engineering roles ranging from team lead to director. He has built and scaled cross-functional teams across mobile, frontend and backend domains at fast-growing companies like Glovo and Personio, owning complex systems such as payments, fraud, and end-to-end payroll. A hands-on technologist, Sergey migrated and modernized flagship mobile apps, led platform architecture decisions, and shipped products from early prototypes to production. Recently he translated his long-standing interest in games into indie development and formal study at Vertex School, now steered toward leading game projects at Crater Studios. Based in Barcelona, he combines academic roots in computer science and teaching with pragmatic product focus, often bridging UX, analytics and engineering. Colleagues would note his rare mix of systems-level thinking and developer-first mentorship that helps teams move quickly without sacrificing quality.
10 years of coding experience
13 years of employment as a software developer
Master's degree Computer Science, Master's degree Computer Science at Perm State University (PSU)
Russian, English