Sergey Sinyavsky

Game Developer at Indie Game Developer

Katowice, Silesian Voivodeship, Poland
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Summary

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Senior
🎓
Top School
Sergey Sinyavsky is an indie game developer with 10 years of experience specializing in porting Flash games to modern web and mobile platforms using Pixi.js, Phaser, Three.js, Defold and Unity. Based in Katowice, Poland, he combines low-level technical training in radiophysics with practical game engineering to solve performance and compatibility challenges across browsers and devices. He has shipped commercial projects both independently and during a two-year stint at Sky Interactive, focusing on scalable HTML5 ports and mobile builds. Known for pragmatic tool choices and cross-engine fluency, Sergey often bridges gaps between legacy content and contemporary runtimes. His background as a technician-programmer gives him a strong systems mindset when optimizing rendering and memory on constrained platforms.
code10 years of coding experience
job2 years of employment as a software developer
bookСтепень бакалавра, Радиофизика, Степень бакалавра, Радиофизика at Belarusian State University
bookТехник-программист, 8.2, Техник-программист, 8.2 at Минский государственный радиотехнический колледж
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Github Skills (43)

defold10
native-extension10
unityads10
rendering9
clojure9
engine9
lua9
game-development9
ads9
admob9
renderer9
rendering-engine8
wrapper8
desktop8
glsl8

Programming languages (6)

TypeScriptC++CLuaPythonClojure

Github contributions (5)

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potatojam/defold-ads-wrapper

Jan 2022 - Jan 2023

Universal wrapper for ADS on different platforms
Contributions:19 releases, 42 commits, 2 PRs in 11 months
defold-libraryadsdefold-modulewindowsadmob
sergeysinyavsky/Messenger

Nov 2018 - Jun 2020

Contributions:46 pushes, 1 branch in 1 year 6 months
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