Summary
Sergi Ortiz-villajos is a Software Engineer II with 11 years specializing in XR, graphics and interactive experiences, currently contributing to Xbox AI after building Microsoft Mesh features. He is a C# Unity specialist who also works in C++/Unreal, with field experience deploying VR solutions at HP and building AR/VR apps and device integrations (Hololens, Kinect) across startups and enterprise. Holding a master’s focused on graphics and virtual reality from Universitat Politècnica de Catalunya, he blends research-backed knowledge with production engineering. Sergi’s background shows a pattern of moving between hands-on device integrations and platform-scale XR systems, making him comfortable across the full XR stack from low-level engines to cloud-enabled experiences.
11 years of coding experience
8 years of employment as a software developer
UPC Universitat Politècnica de Catalunya