Summary
Sergio Barrios is a seasoned multimedia and Unity-focused software engineer with a decade of experience building immersive simulations, VR/XR experiences, and educational platforms. Currently a Senior Software Engineer in Engine Support at Unity Technologies, he excels at diagnosing and resolving deep engine-level issues across build pipelines, serialization, asset databases, and performance optimization while serving as a technical bridge between customers and development teams. His background spans applied simulation projects—from agricultural and military trainers to interactive virtual labs and gamified enterprise apps—demonstrating strong systems thinking and domain collaboration. He combines hands-on C#/Unity development with customer-facing technical leadership, having led dedicated engineer programs and authored internal knowledge to improve team effectiveness. Notably, his academic VR capstone on cardiac auscultation highlights a consistent thread of using immersive tech for practical training and measurable learning outcomes.
10 years of coding experience
3 years of employment as a software developer
Scholarship - Emerging Leaders in the Americas Program, Game Development and Entrepreneurship - Computer Science, Scholarship - Emerging Leaders in the Americas Program, Game Development and Entrepreneurship - Computer Science at University of Ontario Institute of Technology
Multimedia Engineer, ENGINEERING, Multimedia Engineer, ENGINEERING at Universidad Militar Nueva Granada
Spanish, English