Sergio Diaz

Unity Developer

Mendoza, United States
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Summary

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Senior
🎓
Top School
Sergio Diaz is a Unity developer and audiovisual communicator with nine years of experience blending creative media and technical production, now based in Mendoza, United States. A self-taught C# OOP practitioner, he brings an entrepreneurial mindset and a "fail fast, fail often, fail forward" learning approach to game and interactive projects. His background includes strong production time administration and interpersonal communication, honed from leading R&D teams and projects through stages of concept to commercialization. Sergio emphasizes soft-skill development to effectively share knowledge within teams and accelerate delivery. Uncommonly for a Unity specialist, he pairs creative storytelling with a rigorous R&D discipline grounded in advanced biomedical engineering studies from Stanford and biological sciences training at Peking University.
code9 years of coding experience
job14 years of employment as a software developer
bookUndergraduate Biological Sciences, Undergraduate Biological Sciences at Peking University
bookMaster's in Biomedical Engineering Biomedical Sciences, Master's in Biomedical Engineering Biomedical Sciences at Stanford University
languagesEnglish
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Github Skills (5)

coder3
react3
typescript2
javascript2
runner2

Programming languages (2)

C#ShaderLab

Github contributions (5)

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S3rMaX/BallRunner

Dec 2022 - Dec 2022

Ball runner game.
Contributions:10 commits, 2 PRs, 5 pushes in 14 days
runnergameballrunner-game
Final Projecto for Game develop course of Coder House
Contributions:59 PRs, 57 pushes, 2 branches in 20 days
housegamecodergame-developmentgame-develop
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Sergio Diaz - Unity Developer