Sergio Diaz is a Unity developer and audiovisual communicator with nine years of experience blending creative media and technical production, now based in Mendoza, United States. A self-taught C# OOP practitioner, he brings an entrepreneurial mindset and a "fail fast, fail often, fail forward" learning approach to game and interactive projects. His background includes strong production time administration and interpersonal communication, honed from leading R&D teams and projects through stages of concept to commercialization. Sergio emphasizes soft-skill development to effectively share knowledge within teams and accelerate delivery. Uncommonly for a Unity specialist, he pairs creative storytelling with a rigorous R&D discipline grounded in advanced biomedical engineering studies from Stanford and biological sciences training at Peking University.
9 years of coding experience
14 years of employment as a software developer
Undergraduate Biological Sciences, Undergraduate Biological Sciences at Peking University
Master's in Biomedical Engineering Biomedical Sciences, Master's in Biomedical Engineering Biomedical Sciences at Stanford University
Final Projecto for Game develop course of Coder House
Contributions:59 PRs, 57 pushes, 2 branches in 20 days
housegamecodergame-developmentgame-develop
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