Sergio García

Game Programmer at Ao Norte

Pontevedra, Galicia, Spain
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Summary

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Senior
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Top School
Sergio García is a game programmer and software engineer with eight years of professional experience and a bachelor’s degree in Video Game Development from Universidad Complutense de Madrid. He combines a strong self-taught ethos with proven Rust expertise, having built and deployed telemetry and remote-management systems that run on thousands of client machines. Currently leading technical development at indie studio Ao Norte, he owns end-to-end game systems and has shepherded projects from prototype to funded production. Comfortable working autonomously yet communicative across teams, he blends game-focused creativity with backend reliability. Based in Pontevedra, Spain, he’s driven by a mission to improve the world through innovative, dependable software and often applies systems-thinking from industrial telemetry to game engineering.
code8 years of coding experience
job2 years of employment as a software developer
bookVideogames Development, Computer Software Engineering, Videogames Development, Computer Software Engineering at Universidad Complutense de Madrid
languagesEnglish, Spanish, Galician
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Stats
156reputation
20kreached
7answers
0questions
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Github Skills (64)

vlang10
compiled-language10
programming-language10
godot10
game-engine10
translation10
python10
bigdecimal10
open-source10
transpiler10
compiler10
game-development10
bignumber9
javascript9
structures9

Programming languages (8)

C++ShellCRustVJavaScriptJupyter NotebookPython

Github contributions (5)

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Contributions:129 pushes, 6 branches in 6 years 3 months
Contributions:3 commits, 1 push in 8 months
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Sergio García - Game Programmer at Ao Norte