Summary
Sergio Ruiz is a computer science professor and researcher based in Mexico City with over a decade of experience bridging academic research and applied engineering in computer graphics and simulation. He holds a Ph.D. specialization in Computer Graphics from Tecnológico de Monterrey and has conducted research stints at Barcelona Supercomputing Center while sustaining a long-term faculty role at ITESM. His background spans software engineering, hardware driver development, and systems management in both industry and family business contexts, giving him a pragmatic, full-stack perspective on research-to-product workflows. Sergio’s work combines teaching, grant-funded research, and hands-on development—an unusual mix that helps translate complex graphics research into practical implementations and student mentorship. He maintains an online research portfolio and programming skills catalogue that reflect a sustained commitment to both scholarly publication and engineering craft.
11 years of coding experience
14 years of employment as a software developer
Computer Science Ph.D., Computer Graphics, 98, Computer Science Ph.D., Computer Graphics, 98 at Tecnológico de Monterrey
Bachelor, Physics and Mathematics, Bachelor, Physics and Mathematics at Centro Universitario México
Bachelor, Junior Highschool, Bachelor, Junior Highschool at Instituto México Secundaria
Elementary, Elementary School, Elementary, Elementary School at Instituto México Primaria
Partial Studies Certificate, Actuarial Science, Partial Studies Certificate, Actuarial Science at Instituto Tecnológico Autónomo de México