Summary
Seth Leyens is a Senior UI Engineer with a decade of experience building game UIs and client systems for The Elder Scrolls Online at ZeniMax Online Studios. Trained in Game Design and Development at RIT, he specializes in C++ and Lua to deliver event-driven interfaces from wireframes to in-game systems, while also contributing design and cross-discipline feedback. His background includes tooling, rendering optimization, and shipping gameplay features across consoles and casino/mobile titles, reflecting a balance of production polish and systems thinking. Based in Maryland, he combines a deep love of games with practical experience mentoring students as a TA and improving team workflows through code reviews and automation. An experienced collaborator, Seth often bridges designers, artists, and producers to turn complex gameplay requirements into responsive, robust UIs.
10 years of coding experience
6 years of employment as a software developer
Bachelor of Science - BS Game Design and Development, Bachelor of Science - BS Game Design and Development at Rochester Institute of Technology
High School, High School at Chatham High School
English