Seth Traman

(L2) Site Reliability Engineer at Google Developer Groups at UIC

Chicago, Illinois, United States
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Summary

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Senior
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Seth T.T is a Site Reliability Engineer with a decade of hands-on experience building and operating cloud-native developer environments and data-driven systems at CME Group. He blends software engineering fundamentals (C++, TypeScript, Rust) with SRE practices to make continuously changing systems reliable and production-ready, having built on-demand testing environments and simulated trading frameworks. A lifelong learner and avid reader—who publishes occasional essays and scavenges indie blogs and Hacker News—he draws unusual insight from formal math (set theory, category theory) to reason about type systems and system design. Active in community leadership at UIC and ACM, he pairs technical craft with mentorship and event-driven outreach across developer forums.
code10 years of coding experience
bookAssociate's Degree, Engineering Science, Associate's Degree, Engineering Science at City Colleges of Chicago-Wilbur Wright College
bookBachelor's degree, Computer Software Engineering, Bachelor's degree, Computer Software Engineering at University of Illinois Chicago College of Engineering
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Stackoverflow

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Github Skills (67)

threejs10
svg10
webgpu10
3d10
javascript10
ammojs10
webgl10
virtual-reality10
augmented-reality10
canvas10
webxr10
portable9
entity9
nodejs9
mongodb9

Programming languages (8)

TypeScriptC++ShellCAstroJavaScriptMarkdownKotlin

Github contributions (5)

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stickyfingies/grove

May 2016 - Jan 2023

A browser-based RPG written in Typescript that runs as a native computer app.
Contributions:3 releases, 110 commits, 3 PRs in 6 years 9 months
gameelectronbrowserwebglrpg
HybridAlpaca/Raptor

Apr 2018 - Oct 2018

Scary-Efficient Game Engine for PC
Contributions:5 PRs, 158 pushes, 8 branches in 6 months
gamedevopenglgame-enginegame-development
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Seth Traman - (L2) Site Reliability Engineer at Google Developer Groups at UIC