Seth Tribbey

Independent Contractor at DataAnnotation

Elkridge, Maryland, United States
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Summary

👤
Senior
🎓
Top School
Seth Tribbey is a Unity game developer with eight years of hands-on experience building and shipping commercial slot games and tooling from Elkridge, Maryland. He holds a BS in Computer Science from the University of Maryland and has driven end-to-end features across gameplay, art integration, and audio while refactoring and extending proprietary C# game logic libraries. At AmTote he implemented gameplay for 14 Unity titles, automated CI/CD with Azure DevOps, and built a .NET MVVM WPF emulator that links Unity via gRPC—demonstrating a knack for bridging game frontends with backend systems. Earlier internships exposed him to embedded security research and big-data ingestion workflows, giving him a practical appreciation for low-level debugging and production data pipelines. Colleagues rely on him for fast, high-impact bug triage and collaborative iteration with mathematicians and artists to produce polished player experiences.
code9 years of coding experience
job8 years of employment as a software developer
bookBachelors Computer Science, Bachelors Computer Science at University of Maryland
languagesJapanese, English
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Github Skills (4)

super-resolution9
vulkan8
machine-learning8
python2

Programming languages (3)

C++RustPython

Github contributions (5)

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Contributions:14 commits, 13 pushes, 1 branch in 1 year 2 months
seth-tribbey/s3-watch

May 2024 - May 2024

Contributions:9 pushes in 13 days
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