Summary
Seungjae Lee is a seasoned programmer with nine years focused on real-time audio, multimedia and mobile systems engineering. He has driven VoIP, streaming, and audio integration work across major Korean game and telecom companies, including NCsoft and Pearl Abyss, delivering cross-platform solutions for Android and iOS using technologies like Opus, PortAudio, FFmpeg, OpenH264 and Wwise. His background includes building patch and background download systems, STT pipelines, screen capture, and low-level NDK/CIFS components, showing comfort from embedded/native layers up to application frameworks. Based in Anyang, he combines a strong academic foundation (Master’s in Computer Software Engineering from Kyung Hee University) with hands-on production experience in realtime media and networking. Notably, he has repeatedly bridged engine/audio middleware and mobile SDKs, a niche that reduces latency and improves fidelity in live communications for games and apps.
9 years of coding experience
6 years of employment as a software developer
Master's degree, Computer Software Engineering, Master's degree, Computer Software Engineering at Kyung Hee University