Seungmin Hyun

Software Engineer at Cocone Engineering

Gyeonggi, South Korea
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Summary

👤
Senior
🎓
Top School
Seungmin Hyun is a software engineer with 8 years’ experience bridging game development and developer experience, now building DX at Cocone Engineering after a multi-year tenure at Planetarium. He began as a game developer and team lead across studios, founded a startup early in his career, and has consistently focused on improving tooling and workflows for developers. He maintains an open-source blockchain game project and is passionate about nurturing its ecosystem, which reflects a blend of game design sensibility and systems thinking from a physics and CS background. Based in Gyeonggi, South Korea, he brings practical leadership from project management to technical implementation and a knack for turning game-engine expertise into better developer experiences.
code8 years of coding experience
job14 years of employment as a software developer
bookBachelor of Design - BDes, Game Design, Bachelor of Design - BDes, Game Design at Kongju National University

Programming languages (1)

F#

Github contributions (5)

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Contributions:17 commits, 9 pushes, 1 branch in 7 months
Contributions:84 pushes, 1 branch in 2 months
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Seungmin Hyun - Software Engineer at Cocone Engineering