Summary
Seungyong K is a software engineer with 9 years of experience building mobile, web, and server systems from Tokyo’s Chiyoda district. He specializes in AR, image processing, networking, ML, and UI/UX, and has delivered production-grade iOS/Android and Unity integrations including lifecycle-managed Bluetooth, in-app purchases, and compact AR SDKs for App Clips/Instant Apps. At ax Inc. he designed RDBMS schemas and optimized ORM-heavy queries, implemented OpenCV ORB-based runtime image matching with FLANN, and authored a reusable CocoaPod that consolidates camera/AR, barcode detection, permissions, and UI logic. He blends systems thinking with hands-on native development using SwiftUI, Combine, ARKit, AVFoundation/Vision, Metal/OpenGL, and Java/ObjC, plus lightweight React Native tooling for B2B AR. Known for squeezing complex AR features into strict size limits and improving UX across SPA/SSR and Unity apps, he brings both algorithmic depth and pragmatic product instincts. Trained in engineering physics at Kyushu University, he approaches problems with a physics-informed curiosity—reflected in his GitHub motto, “깨어있는 삶” (an awakened life).
9 years of coding experience
Bachelor of Engineering - BE, Engineering Physics/Applied Physics, Bachelor of Engineering - BE, Engineering Physics/Applied Physics at Kyushu University
Korean, English, Japanese