Seyed Kamali

Game Developer

Iran
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Summary

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Seyed Morteza Kamali is a passionate game developer with 10 years of hands-on experience building games across mobile, hypercasual, FPS, and multiplayer genres using Unity and custom tooling. He has delivered complete game systems—from player controllers, enemy AI and procedural puzzle generators to custom shaders and UI/UX—at studios and in freelance projects for both indie and institutional clients. Notable strengths include building custom editor tools to speed workflows, shader creation (liquid, wool, night vision, heat vision) and integrating multiplayer with Photon for responsive networked play. He’s comfortable iterating from playtest feedback and shipping polished mechanics like match-3 merging, advanced bot AI, and dynamic battle-royale wave systems. Based in Iran with a Computer Software Engineering background, Seyed combines deep technical craft with a clear focus on mobile-first player experiences. An early Adobe Flash indie creator turned Unity specialist, he brings a long arc of practical problem-solving and visual experimentation to every project.
code10 years of coding experience
job9 years of employment as a software developer
bookBachelor's degree, Computer Software Engineering, Bachelor's degree, Computer Software Engineering at University of Qom
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Stackoverflow

Stats
816reputation
163kreached
25answers
5questions
Badges
unity-game-engine
top-5%
shader
top-5%
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Github Skills (200)

origami10
cg10
shaderlab10
shadertoy10
unity2d10
shader10
pooling10
raymarching10
abaqus10
unity3d10
csharp-script10
unity3d-editor10
hlsl10
scriptableobject10
persian9

Programming languages (12)

C#TypeScriptC++CSSJavaScriptShaderLabVueVala

Github contributions (5)

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smkplus/UIBlur

Dec 2017 - Apr 2019

Contributions:7 commits, 6 pushes, 1 branch in 1 year 4 months
smkplus/ShaderBooks

Apr 2017 - Dec 2017

Contributions:11 commits, 7 pushes, 1 branch in 7 months
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Seyed Kamali - Game Developer