Seyed Kamali

Game Developer

Iran
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Summary

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Rockstar
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Seyed Morteza Kamali is a passionate game developer with 10 years of hands-on experience building games across mobile, hypercasual, FPS, and multiplayer genres using Unity and custom tooling. He has delivered complete game systems—from player controllers, enemy AI and procedural puzzle generators to custom shaders and UI/UX—at studios and in freelance projects for both indie and institutional clients. Notable strengths include building custom editor tools to speed workflows, shader creation (liquid, wool, night vision, heat vision) and integrating multiplayer with Photon for responsive networked play. He’s comfortable iterating from playtest feedback and shipping polished mechanics like match-3 merging, advanced bot AI, and dynamic battle-royale wave systems. Based in Iran with a Computer Software Engineering background, Seyed combines deep technical craft with a clear focus on mobile-first player experiences. An early Adobe Flash indie creator turned Unity specialist, he brings a long arc of practical problem-solving and visual experimentation to every project.
code10 years of coding experience
job9 years of employment as a software developer
bookBachelor's degree, Computer Software Engineering, Bachelor's degree, Computer Software Engineering at University of Qom
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Stackoverflow

Stats
816reputation
163kreached
25answers
5questions
Badges
unity-game-engine
top-5%
shader
top-5%
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Github Skills (168)

cg10
shadertoy10
cubing10
unity2d10
shader10
glsl10
playfab10
pooling10
raymarching10
abaqus10
unity3d10
csharp-script10
unity3d-editor10
extension-methods10
forum10

Programming languages (12)

C#TypeScriptCSSC++ShaderLabJavaScriptVueVala

Github contributions (5)

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smkplus/CustomToolbar

Nov 2019 - Sep 2022

CustomToolbar
Contributions:47 commits, 23 PRs, 45 pushes in 2 years 10 months
unity-scriptsunityunity3d-editor
smkplus/ShaderInDepth

Jan 2019 - Feb 2019

Shader Examples
Contributions:16 commits, 6 pushes in 9 days
shader
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