Summary
Sha Yazdipour is a Service Programmer with 11 years of experience building production-grade services and geo-information systems, currently working at Ubisoft Düsseldorf. He holds a Master's in Computer & Systems Engineering from TU Ilmenau and has a strong background in Java-based backend development, cloud-native deployments on Azure, Kubernetes, and MQTT/Protobuf messaging for traffic and mapping applications. Previously at TomTom he delivered real-world traffic information services and developed Quarkus and Spring-based microservices, and earlier built cross-platform mapping and navigation solutions including offline graphhopper and MapsForge integrations. Comfortable across the full stack of service development, deployment automation, and CI/CD, he combines research-led rigor with hands-on engineering to turn complex spatial and streaming data problems into reliable production systems.
11 years of coding experience
3 years of employment as a software developer
Bachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at Kharazmi University
Master's degree, Research in Computer & Systems Engineering, Master's degree, Research in Computer & Systems Engineering at Technische Universität Ilmenau
English, Persian, German