Shady Boukhary

Graphics Software Engineer at Apple

Orlando, Florida, United States
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Summary

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Rockstar
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Top School
Shady Boukhary is a Graphics Software Engineer with eight years of hands-on experience building and validating GPU architectures and drivers, currently contributing to GPU architectural and functional testing at Apple. He has a strong HPC and embedded-systems background from roles at ArrayFire and research positions, including CUDA/OpenACC kernel development and low-latency 720p@60fps OpenGL streaming for Jetson devices. Comfortable across C++, JNI, Swift, Flutter, and GPU toolchains, he bridges hardware bring-up and software bring-up workflows to accelerate silicon readiness. An open-source-minded engineer, he authored a Flutter clean-architecture package with core abstractions, tests, and examples that reflect his interest in maintainable, testable systems. Based in Orlando, he pairs a B.S. in Computer Science with practical experience on supercomputers and production device streaming—an uncommon mix that helps him optimize performance from kernel to app.
code8 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at Midwestern State University
languagesEnglish, Arabic, German
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Github Skills (10)

flutter-packages10
clean-architecture10
model-view-controller10
flutter-game10
dart10
flutter-apps10
flutter10
ui-design9
front-end-development9
uid9

Programming languages (11)

TypeScriptC#JavaC++ShellCSSCJavaScript

Github contributions (5)

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Clean architecture flutter: A Flutter package that makes it easy and intuitive to implement Uncle Bob's Clean Architecture in Flutter. This package provides basic classes that are tuned to work with Flutter and are designed according to the Clean Architecture.
Role in this project:
userFull-stack Developer
Contributions:3 releases, 24 reviews, 131 commits in 3 years 4 months
Contributions summary:Shady contributed to the flutter_clean_architecture project by creating and implementing key architectural components. They developed abstract classes for controllers, use cases, presenters, and views, which are fundamental to the clean architecture principles. Furthermore, the user established foundational unit tests for use cases and implemented a controller widget test with a view. Finally, the user added documentation, example and enhanced the existing example app.
flutter-packageuncle-bobdartlangdart2dart
Hotter’n Hell Hundred is the largest one hundred mile cycling events in the United States and the world. Held in Wichita Falls, TX, this event brings thousands of registrants within the city limits, resulting in a spike in revenue throughout local businesses, restaurants, and hotels, and overall for the city of Wichita Falls. There are several sub-events within the Hotter’n Hell Hundred, such as different races, dining events, consumer shows and a medical symposium. The proposed Hotter’n Hell Hundred mobile application serves as the ultimate source of information for the events, enabling users to quickly register for events and explore local places. In addition, the mobile application allows users to navigate through race during the event, tracking their speed, nearby rest stops, alternate routes, and finish line, ensuring the best possible experience during their stay in Wichita Falls.
Contributions:350 commits, 133 PRs, 190 pushes in 11 months
racesroutesservesmedicalultimate
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Shady Boukhary - Graphics Software Engineer at Apple