Summary
Shahar Schneider is a Principal Software Engineer based in Netanya, Israel, with a decade of experience specializing in real-time rendering and game-focused simulation and training solutions. He brings 7+ years of deep C++ graphics expertise alongside hands-on Unity and Unreal development, shader work, VR/AR integration, and performance optimization. At Elbit Systems he progressed from game/SW developer to principal engineer, blending game-development agility with defense-grade engineering rigor. His background also includes leading service and customer divisions, giving him uncommon product- and operations-oriented perspective for an engineer. Comfortable across the full delivery stack—from low-level renderer tweaks to multiplayer and backend systems—he’s known for translating complex simulation requirements into performant, production-ready systems.
10 years of coding experience
11 years of employment as a software developer
Game development, Game development at Tiltan
The Open University of Israel
English, Hebrew