Shai Ghelberg

Software Engineer at Apple

Israel
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Summary

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Senior
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Top School
Shai Ghelberg is a software engineer and former senior technical product manager with eight years building 3D web products and real-time visualization systems, now working at Apple. He combines hands-on frontend expertise in Three.js, TypeScript and Vue with product leadership—having owned roadmaps, PRDs and global customer relationships across Europe, Asia and the US at Resonai. Shai has both built core scanning operations and shipped pixel-perfect UX for dozens of demos and production deployments, bridging design, research and backend teams. An active open-source contributor to the renowned three.js project, he’s implemented examples and fixed renderer bugs, reflecting a taste for low-level graphics details as well as product polish. Trained in computer science with a BSc from The Hebrew University and a BFA in photography, he blends technical rigor with a strong aesthetic sensibility.
code8 years of coding experience
job14 years of employment as a software developer
bookBachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at The Hebrew University of Jerusalem
bookBachelor of Fine Arts (BFA), Photography, Bachelor of Fine Arts (BFA), Photography at Bezalel Academy of Art and Design
bookHigh School, Philosophy, Physics, Arts, High School, Philosophy, Physics, Arts at Leyada, The Hebrew University Secondary School
languagesEnglish, Hebrew, Romanian
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Stackoverflow

Stats
31reputation
2kreached
1answer
4questions
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Github Skills (11)

webgl10
javascript10
3d9
html8
documentation8
css7
ifc6
google-cloud-platform6
filter6
buffergeometry6
endpoints6

Programming languages (7)

TypeScriptC#JavaScriptObjective-CHTMLKotlinPython

Github contributions (5)

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mrdoob/three.js

Feb 2020 - Dec 2022

JavaScript 3D Library.
Role in this project:
userFront-end Developer
Contributions:15 reviews, 11 commits, 10 PRs in 2 years 10 months
Contributions summary:Shai contributed to the documentation and examples within the three.js library. Their work included fixing typos and cleaning up documentation files, specifically within the manual and examples directories. The user also implemented a new example for raycasting with fat lines, including rotation/translation features. Additionally, the user addressed a bug in the CSS2DRenderer.
virtual-realitysvgwebglcanvasjavascript
bergden-resonai/three.js

Feb 2020 - Jan 2023

JavaScript 3D library.
Contributions:8 PRs, 37 pushes, 15 branches in 2 years 10 months
configuratorwebgljavascriptthreejs3d-library
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Shai Ghelberg - Software Engineer at Apple