Summary
Shailesh Mishra is a Scene Reconstruction Engineer with eight years of experience building 3D reconstruction, animation, and applied AI systems across research and industry. He has driven core algorithm development at Quidient and delivered research-grade results at DFKI and NVIDIA, including a Eurographics paper and substantial speedups in distributed training. His background spans sign language animation, inverse kinematics, diffusion models, LLM-enabled RAG systems, and real-world security research—he even contributed examples of LLM attack vectors in a notable open-source repo. Comfortable moving between Blender, Three.js, and production ML stacks, he combines deep technical rigor with practical engineering that accelerates pipelines and improves animation fidelity. Based in Kathmandu, he brings an uncommon mix of generative-AI research, security-minded thinking, and hands-on graphics expertise.
8 years of coding experience
3 years of employment as a software developer
Bachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at Tribhuvan University, IOE, Pulchowk Campus
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at Universität des Saarlandes