Summary
Shane Holloman is a pragmatic systems engineer and Head of AI with 11 years of experience designing and operating DevOps and CyberOps infrastructure across startups and enterprise environments. He has a strong track record building large-scale on‑premise systems—everything from automated bare‑metal render farms and multi‑camera capture stages to global intranets—using tools like Ansible, MAAS, Terraform, Kubernetes and container runtimes. Shane blends technical leadership with hands‑on execution, having managed IT and DevOps teams during rapid startup growth in Wellington, Seoul and Tokyo and now leading AI efforts at Cello. His background in VFX, on‑set production and audio gives him a creative problem‑solving edge and an ability to translate complex technical needs into operational workflows. Constantly learning (currently studying cybersecurity) and an avid ocean sports shooter, he favors practical automation and tooling that scale across distributed, hybrid environments.
11 years of coding experience
14 years of employment as a software developer
Digital Art, Art/Art Studies, General, Digital Art, Art/Art Studies, General at New Horizon
BA, Commercial Music, BA, Commercial Music at Grand Canyon University
General, Art and Music, General, Art and Music at Christchurch Boys High
General Studies, Art/Art Studies, General, General Studies, Art/Art Studies, General at Heaton Street Intermediate
General Studies, Fine/Studio Arts, General, General Studies, Fine/Studio Arts, General at Middleton grange
University of Georgia
English