Shane May is a Technology Analyst and Computer Science undergraduate from the University of Nebraska Omaha with roughly a decade of experience across internships and mentorship roles in banking, mainframe treasury services, and university programs. He blends web app development, automated process design, and embedded programming—having led QuaSim at UNO—to tackle both high-level system design and low-level hardware integration. Comfortable in legacy environments from his mainframe internship and modern stacks from software engineering roles, he aims to grow into robotics, automation, and development leadership. Known for strategic thinking and strong interpersonal strengths (Ideation, Connectedness, Relator, Empathy), he pairs technical curiosity with a collaborative mentoring mindset rooted in his long Nebraska ties.
10 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of Nebraska at Omaha
Generate ready-to-use PathFinder maps with monsters and other entities based on Dungeon Master input
Contributions:17 PRs, 69 pushes, 11 branches in 2 months
2d-gamedungeonquestdungeon-mastermaster
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