Shane Mielke

Principal UI UX Designer & Design Engineer at SpaceX

Rancho Santa Margarita, California, United States
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Summary

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Senior
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Shane Mielke is a Principal UI/UX Designer and Design Engineer with over two decades of creative and technical experience, currently shaping flight-critical interfaces at SpaceX including the Crew Dragon touchscreen systems used by NASA astronauts. He blends high-level creative direction with hands-on front-end development, design systems, custom fonts, iconography, audio cues and HUD work for human spaceflight and Starship displays. Previously Creative Director at 2Advanced and a long-running independent studio lead, he’s produced 40+ FWA-winning sites, multiple Awwwards and Adobe accolades, and has been featured in 60+ industry publications. Shane is also an author and educator—publishing two books on design and frequently coaching and judging major awards—bringing a rare mix of storytelling, technical craft, and aerospace-grade rigor. Outside of work he splits time between family life, ranch work, photography and coaching, which informs his human-centered approach to complex interface problems.
code11 years of coding experience
job11 years of employment as a software developer
bookBA, Rhetoric & Communications, BA, Rhetoric & Communications at University of California, Davis
bookSanta Margarita Catholic High School
languagesEnglish, German, Spanish
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Stackoverflow

Stats
1reputation
464reached
1answer
1question
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Github Skills (13)

rendering9
renderer8
glsl7
webgl7
javascript7
threejs6
rendering-engine6
canvas6
scene-graph5
canvas2d5
data-visualization5
pixijs4
fastest4

Programming languages (1)

TypeScript

Github contributions (3)

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shanemielke/frontend_test

Jun 2015 - Jun 2015

Contributions:2 pushes in 1 day
reactriot-gamesgamesjavascriptfrontend
simpulton/angular-movie

Nov 2014 - Apr 2015

Contributions:9 commits in 5 months
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Shane Mielke - Principal UI UX Designer & Design Engineer at SpaceX