Shannon Posniewski is a veteran technical director and game development executive with over 30 years of programming experience and two decades focused on MMORPGs and online games. He blends hands-on engineering—architecture, engine optimization, and systems implementation—with executive leadership, having founded Cold Iron Studios and led major programs at Cryptic that scaled teams and shipped multiple live services. Known as a pragmatic problem-solver, Shannon is often brought in to rescue struggling projects and has repeatedly retooled engines, UI stacks, and back-end services for consoles and live operations. Comfortable interfacing with engineers, designers, artists, publishers, and player communities, he delivered Aliens: Fireteam during the pandemic while steering a newly remote studio. His background in embedded systems and semiconductor graphics from earlier roles informs a low-level performance mindset that shows up in his work on world culling, multi-thread optimization, and device bring-up. Based in Troy, NY, he continues to combine executive direction with deep individual contribution to get complex game projects across the finish line.
15 years of coding experience
32 years of employment as a software developer
Electrical Engineering, Electrical Engineering at Rensselaer Polytechnic Institute
A perl module to help navigate the intricacies of the Facebook Graph API.
Contributions:1 PR in 1 day
apinavigatefacebookgraphperl
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