Shannon Posniewski

Technical Director at Scopely

City of Troy, New York, United States
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Summary

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Senior
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Top School
Shannon Posniewski is a veteran technical director and game development executive with over 30 years of programming experience and two decades focused on MMORPGs and online games. He blends hands-on engineering—architecture, engine optimization, and systems implementation—with executive leadership, having founded Cold Iron Studios and led major programs at Cryptic that scaled teams and shipped multiple live services. Known as a pragmatic problem-solver, Shannon is often brought in to rescue struggling projects and has repeatedly retooled engines, UI stacks, and back-end services for consoles and live operations. Comfortable interfacing with engineers, designers, artists, publishers, and player communities, he delivered Aliens: Fireteam during the pandemic while steering a newly remote studio. His background in embedded systems and semiconductor graphics from earlier roles informs a low-level performance mindset that shows up in his work on world culling, multi-thread optimization, and device bring-up. Based in Troy, NY, he continues to combine executive direction with deep individual contribution to get complex game projects across the finish line.
code15 years of coding experience
job32 years of employment as a software developer
bookElectrical Engineering, Electrical Engineering at Rensselaer Polytechnic Institute
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Github Skills (13)

candy1
graph1
facebook-graph-api1
perl-module1
javascript1
language-server1
api1
language-server-protocol1
perl1
nodejs1
go-language1
facebook1
golang1

Programming languages (3)

GoHTMLPerl

Github contributions (5)

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posniewski/Foam-Totem

May 2011 - Feb 2017

Contributions:18 commits, 7 pushes in 5 years 10 months
posniewski/Facebook-Graph

Mar 2019 - Mar 2019

A perl module to help navigate the intricacies of the Facebook Graph API.
Contributions:1 PR in 1 day
apinavigatefacebookgraphperl
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