Shantanu Jamble is a Programming Lead with 11 years of experience building gameplay systems, tooling, and cloud-backed services across games and enterprise software. He blends C++, C#, Python and AWS expertise with hands-on Unreal Engine and Unity development, having shipped middleware and gameplay features for projects at Amazon, Manticore Games, and multiple research initiatives. Known for creating developer- and designer-focused tools, he accelerates content pipelines and integrates DevOps solutions to improve iteration and live-service workflows. Currently pursuing an MS in Game Design and Development, he leads a voluntary vertical-slice project and continues to bridge game systems work with scalable backend engineering. Notably, his background spans both low-level performance engineering for voice/audio pipelines and high-level data engineering for analytics, giving him a rare full-stack game-tech perspective.
11 years of coding experience
7 years of employment as a software developer
MS Game Design and Development Game and Interactive Media Design, MS Game Design and Development Game and Interactive Media Design at Rochester Institute of Technology
Btech CSE Computer Science, Btech CSE Computer Science at Walchand College of engineering ,Sangli
Contributions:1 release, 6 PRs, 101 pushes in 2 years 4 months
opengltest-project
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