Shawn Hampton is an IC7 Senior Software Engineer based in San Francisco with 11 years building cross-platform SDKs and mobile apps, currently driving LevelPlay Mediation at Unity. He specializes in iOS, Android, and C# SDK development and has a track record of shipping performance and monetization features—from GDPR/CCPA compliance and banner ads to A/B testing, header bidding, and revenue optimization. Shawn led a major re-architecture that cut iOS build times from minutes to seconds and introduced GitHub Actions CI/CD pipelines that improved test and release velocity across platforms. A UC Santa Cruz computer science graduate with roots in game design, he pairs systems-level optimization with product-focused delivery and still finds time for personal projects, hiking, and competitive League of Legends play.
Contributions:6 PRs, 4 pushes, 1 branch in 2 months
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Shawn Hampton - IC7 Senior Software Engineer at Unity