Shawn Pickett is a seasoned software engineer with over 6 years at the senior and product-engineering level, currently contributing to Google Compute Engine out of the Greater Seattle area. He has deep systems and media expertise developed over two decades at Microsoft, where he shipped storage, networking, DRM, and media platform features across Internet Explorer, Edge, Windows Media Center, and TV products. Notable work includes enabling Widevine and PlayReady DRM across platforms, designing an ARM64-to-x86 bridge for Widevine, and implementing power-saving optimizations that produced multi-hour battery improvements in DRM playback. Shawn pairs low-level protocol and parsing experience (MPEG-2/DVB/ATSC) with cloud and compute-focused engineering, enabling end-to-end solutions from device firmware to large-scale infrastructure. He brings a pragmatic engineering mindset that balances performance, compatibility, and accessibility, and has a track record of contributing fixes upstream so broader ecosystems benefit. A Purdue Computer Science graduate, he quietly combines long-term institutional knowledge with current cloud-native product work.
6 years of coding experience
24 years of employment as a software developer
Bachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at Purdue University
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