Shea Mcauley

Client Engineer at Koin Games

Seattle, Washington, United States
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Summary

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Senior
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Top School
Shea Mcauley is a client-focused game engineer with eight years of experience building player-facing systems and tools across Unity projects, currently contributing at Koin Games in Seattle. Skilled in C#, Unity, and integrations like Firebase and PlayFab, Shea has led small teams to implement leaderboards, UI suites, e-commerce backends, and editor tooling that speed iteration and polish gameplay. Past roles span indie studios to mid-size teams—including leading camera, input, and custom editor systems for multiplayer experiences—demonstrating both hands-on implementation and mentorship in onboarding new hires. Educated in game programming and cybersecurity, Shea pairs formal training with practical, cross-functional communication honed at studios like Wargaming and Hashbang. An appetite for learning new tech and shipping production-ready features is evident in repeated responsibilities for tooling and systems that empower teams to move faster.
code8 years of coding experience
job5 years of employment as a software developer
bookAdvanced diploma in videogame programming, Computer Games and Programming Skills, Advanced diploma in videogame programming, Computer Games and Programming Skills at Academy of Interactive Entertainment (AIE)
bookBS Game Programming & Development, Computer Software Engineering, BS Game Programming & Development, Computer Software Engineering at Southern New Hampshire University
bookBachelor of Science - BS, Cybersecurity, Bachelor of Science - BS, Cybersecurity at Columbia Basin College

Github contributions (5)

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Contributions:88 commits, 100 pushes, 10 branches in 9 months
SheaMcAuley995/Cosmechanics

Feb 2019 - Feb 2021

Contributions:477 commits, 477 pushes, 26 branches in 2 years
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Shea Mcauley - Client Engineer at Koin Games