Summary
Shea Mcauley is a client-focused game engineer with eight years of experience building player-facing systems and tools across Unity projects, currently contributing at Koin Games in Seattle. Skilled in C#, Unity, and integrations like Firebase and PlayFab, Shea has led small teams to implement leaderboards, UI suites, e-commerce backends, and editor tooling that speed iteration and polish gameplay. Past roles span indie studios to mid-size teams—including leading camera, input, and custom editor systems for multiplayer experiences—demonstrating both hands-on implementation and mentorship in onboarding new hires. Educated in game programming and cybersecurity, Shea pairs formal training with practical, cross-functional communication honed at studios like Wargaming and Hashbang. An appetite for learning new tech and shipping production-ready features is evident in repeated responsibilities for tooling and systems that empower teams to move faster.
8 years of coding experience
5 years of employment as a software developer
Advanced diploma in videogame programming, Computer Games and Programming Skills, Advanced diploma in videogame programming, Computer Games and Programming Skills at Academy of Interactive Entertainment (AIE)
BS Game Programming & Development, Computer Software Engineering, BS Game Programming & Development, Computer Software Engineering at Southern New Hampshire University
Bachelor of Science - BS, Cybersecurity, Bachelor of Science - BS, Cybersecurity at Columbia Basin College