Summary
Shelby Ziccardi is a senior PhD candidate and experienced software engineer with nine years of industry and academic experience, currently teaching programming and software design at the University of Minnesota. She brings practical C++ and Java expertise from building interactive native Windows applications for high-profile clients and contributing to research and development projects, including a mixed-reality study on perception. Shelby combines rigorous academic training—MS and ongoing PhD in Computer Science—with hands-on work in graphics (GLSL), frameworks like Cinder, and software testing and design patterns. Known for clear communication and student mentorship, she designs course materials, leads labs, and supports complex deployments across diverse hardware. A pragmatic problem solver, she has a track record of creating tooling and plug-ins to streamline digital asset workflows and improve team frameworks.
9 years of coding experience
2 years of employment as a software developer
Doctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at University of Minnesota
Study Abroad Computer Software and Media Applications, Study Abroad Computer Software and Media Applications at Budapest University of Technology and Economics
Certificate Multimedia, Certificate Multimedia at Portland Community College
Bachelor’s Degree Mathematics and Computer Science, Bachelor’s Degree Mathematics and Computer Science at Lewis & Clark College
Da Vinci Charter Academy
English, Spanish