Summary
Sheldon Hampton is a Senior Software Engineer with a decade of experience building backend systems and APIs, currently focused on payments-for-games and developer-facing platforms. He specializes in Go, Python, Java and cloud-native microservices—designing and maintaining API-first systems containerized with Docker and hosted on AWS, backed by CI/CD and Datadog monitoring. His background spans diverse industries (mortgage, aerospace, energy, healthcare, telecom and gaming) and roles from DevOps and data engineering to product management, which gives him a practical, customer-centric approach to reliability and on-call operations. Notably, he has delivered production features that enabled virtual economies and built ETL and orchestration tooling that improved first-responder and financial workflows. Based in Las Vegas, he pairs hands-on engineering with mentorship and leadership experience (including HOA board presidency), and brings a track record of shipping resilient, observable services for 24/7 platforms.
7 years of coding experience
9 years of employment as a software developer
Bachelor of Arts (BA), Game Development & Programming, Bachelor of Arts (BA), Game Development & Programming at Becker College
Bancroft School