Summary
Shengmei Liu is a software engineer and researcher with eight years of experience, currently building systems at Google from Mountain View. She holds a PhD in Computer Science and has a strong HCI research background focused on latency and gaming, with over ten first-authored publications including CHI. Shengmei blends rigorous experimental methods and production engineering—designing user studies, automating game performance measurement, and implementing tools in Python, C++, Bash, and Matlab during internships at Intel and work as a research assistant. Her research led to measurable insights (e.g., a linear relationship between system latency and player performance) that directly informed system and UX considerations. She enjoys teaching and mentoring, and brings a rare combination of empirical research rigor and hands-on systems development to product-facing engineering challenges.
8 years of coding experience
3 years of employment as a software developer
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at Worcester Polytechnic Institute
Master’s Degree, Computer Information System, Master’s Degree, Computer Information System at Boston University
English, Chinese