Shirang Jia is a software engineer with five years of professional experience building reliable, automated infrastructure and production services, currently at Meta after an extended senior SDE tenure at Amazon. He has strong expertise in DevOps and automation—contributing to the high-profile Open 3D Engine project by improving Jenkins pipelines, BlueOcean metrics integration, and automating EBS lifecycle via Lambda triggers tied to GitHub branch events. His background spans full-stack LAMP web development, multithreaded Java systems, and performance-critical simulation work where he led a team to accelerate collision detection for complex models. A USC computer science graduate, Shirang blends hands-on systems engineering with a proven track record of shipping scalable build/deploy tooling and pragmatic architectural improvements.
5 years of coding experience
11 years of employment as a software developer
Master's Degree Computer Science, Master's Degree Computer Science at University of Southern California
Bachelor's Degree Computer Software Engineering, Bachelor's Degree Computer Software Engineering at Northeastern University (CN)
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Role in this project:
DevOps Engineer & Automation Engineer
Contributions:84 reviews, 73 commits, 88 PRs in 1 year 7 months
Contributions summary:Shirang primarily contributed to the project's build and deployment infrastructure. Their work included modifying and converting scripts related to the Jenkins pipeline and integrating with the BlueOcean API for metrics gathering. Additionally, they updated the EBS volume tagging system with repository names and integrated a new Lambda function to automate EBS volume deletion upon Github branch deletion events. These changes indicate a focus on automating and improving the reliability of the build and deployment processes.
Contributions:16 pushes, 10 comments, 6 issues in 1 year
3d-engineopenglaaa3d-graphics3d
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