Shivam Ramkisoen

Frontend Web Developer at Ovotrack BV

Setagaya, Japan
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Summary

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Senior
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Shivam Ramkisoen is a Frontend Web Developer with 11 years of software experience, specializing in TypeScript and Rust and currently based in Setagaya, Tokyo. He builds dynamic frontends with Svelte and React and crafts backends with Fastify and Hono, deploying across Cloudflare, Vercel, and self-hosted Docker/Linux environments. A consistent full-stack contributor to the open-source osu! project, Shivam has improved game UI, tournament features, and framework compatibility—work that demonstrates both UI polish and tooling upkeep. His background in Japan Studies from Leiden University gives him an unusual edge in cross-cultural communication and international collaboration within engineering teams. Notably, his hobby projects in Rust (including a CHIP-8 interpreter) reflect a strong interest in systems programming beyond his day-to-day web work.
code11 years of coding experience
bookN/A, Japanese Language and Literature, N/A, Japanese Language and Literature at EF International Language Campuses
bookBachelor of Arts - BA, Japanese Studies, Bachelor of Arts - BA, Japanese Studies at Leiden University
bookVWO-NIEUW, NT (Natuur en Techniek) / Nature and Technology, VWO-NIEUW, NT (Natuur en Techniek) / Nature and Technology at Dalton Lyceum Barendrecht
languagesEnglish, Dutch, Japanese
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Stackoverflow

Stats
11reputation
1kreached
0answers
2questions
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Github Skills (25)

bitmap10
net10
dotnet10
ui-design10
asp-net10
dotnet-core10
oso10
bitmaps10
csharp10
tmap10
game-engine9
rythm9
game-development9
tempo9
web-framework9

Programming languages (13)

C#CRustGoHTMLSvelteTypeScriptShell

Github contributions (5)

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ppy/osu

Apr 2020 - Feb 2022

rhythm is just a *click* away!
Role in this project:
userFull-stack Developer
Contributions:3 reviews, 184 commits, 21 PRs in 1 year 10 months
Contributions summary:Shivam's commits primarily involve changes to the UI and gameplay elements of the osu! game, including modification of existing features and creation of new components related to tournament functionality. This includes scaling and positioning of UI elements, modifications to settings, the addition of a tournament switcher UI, and implementing mod icons. The contributions demonstrate a focus on enhancing the tournament experience by incorporating features like switching tournaments and adjusting settings within the game.
gamemobile-gamebeatmap-parserclick-awayosu
ppy/osu-framework

Jan 2021 - Feb 2021

A game framework written with osu! in mind.
Role in this project:
userFull-stack Developer
Contributions:10 commits, 3 PRs, 8 comments in 1 month
Contributions summary:Shivam primarily worked on updating and maintaining the osu!framework template projects, modifying target frameworks and package references. They refactored and updated the framework's font usage, specifically renaming font assets and adjusting the test scene. The user's contributions demonstrate involvement in both the game framework and its related template projects, touching on both UI elements and project configurations. These changes improved the framework's compatibility, updated dependencies, and ensured proper display.
game-frameworksgameosumindgame-framework
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Shivam Ramkisoen - Frontend Web Developer at Ovotrack BV