Shubham Panth is a self-taught software engineer and technical consultant based in Stockholm with eight years of experience spanning game development, full-stack systems, AI integrations, and embedded hardware. Currently serving as CTO at Campfire Toys and consulting at Arkade, he leads product architecture, firmware-to-cloud integrations, and manufacturing-ready designs for AI-powered devices while pursuing advanced degrees in IT and Electromobility. He cut his teeth building Unity3D games and community tools—contributing notable features and a Battle City recreation to Hack Club’s popular sprig game editor—and continues to ship production services, backend systems, and developer tooling. Known for turning creative concepts into tangible products, he blends hands-on engineering with strategic product thinking across software and hardware domains.
🍃 Learn to code by making games in a JavaScript web-based game editor.
Role in this project:
Full-stack Developer
Contributions:20 reviews, 3 commits, 154 PRs in 2 months
Contributions summary:Shubham made significant contributions to the `hackclub/sprig` repository, a JavaScript-based game editor. Their work includes implementing new features such as a "clear" button for the sequencer, auto-formatting code, and key binding remapping. Furthermore, the user was instrumental in creating a Battle City game recreation within the editor. They also refactored the UI for publishing games and implemented a plagiarism detection workflow.
Contributions:11 pushes, 1 branch in 2 years 10 months
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Shubham Panth - Technical Consultant at Arkade, Inc.