Summary
Shubin Xu is an experienced software engineer with 11 years in the games industry, currently developing and maintaining Python/Flask game servers at 微笑科技. He combines strong Unity/C# and C++ gameplay engineering from prior console and VR projects with backend skills to bridge client and server systems. Notable work includes AI-driven character and vehicle behaviors, VR performance optimization to maintain stable 60 FPS, and bespoke mechanics like crane controls. Educated in computer science at Peking University with graduate management studies at Stony Brook, he pairs technical depth with product-aware decision making. Based in Haidian District, Beijing, he brings a pragmatic, cross-disciplinary approach to building performant, player-facing systems.
11 years of coding experience
2 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Peking University
Graduate, Management, Graduate, Management at Stony Brook University, State University of New York
Chinese, English