Summary
Shuichi Hayashi is a lead graphics engineer and game engine submanager at Cygames with 12 years of experience building real-time rendering systems for PC and consoles. He currently leads development of the Cyllista engine while also contributing to Unity and UE4 projects, blending low-level engine work with practical game-tooling. Previously he helped architect Luminous Studio and contributed to Final Fantasy XV at Square Enix, bringing AAA-caliber graphics and cross-platform expertise. His background spans platforms from PS3/PS4 and PSP to Wii, mobile, and web, and includes early work on web and database systems—evidence of a broad systems mindset beyond shaders and GPUs. Colleagues rely on him for both technical depth in computer graphics and pragmatic leadership in shipping complex engine features.
12 years of coding experience
19 years of employment as a software developer