Shuichi Hayashi

Lead Graphics Engineer Game Engine Division Submanager at Cygames

Chiyoda, Japan
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Summary

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Senior
Shuichi Hayashi is a lead graphics engineer and game engine submanager at Cygames with 12 years of experience building real-time rendering systems for PC and consoles. He currently leads development of the Cyllista engine while also contributing to Unity and UE4 projects, blending low-level engine work with practical game-tooling. Previously he helped architect Luminous Studio and contributed to Final Fantasy XV at Square Enix, bringing AAA-caliber graphics and cross-platform expertise. His background spans platforms from PS3/PS4 and PSP to Wii, mobile, and web, and includes early work on web and database systems—evidence of a broad systems mindset beyond shaders and GPUs. Colleagues rely on him for both technical depth in computer graphics and pragmatic leadership in shipping complex engine features.
code12 years of coding experience
job19 years of employment as a software developer

Github contributions (2)

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shuichih/oreoren

Jul 2013 - Mar 2021

Contributions:13 commits, 2 pushes in 7 years 8 months
shuichih/Kalayaan

Jul 2015 - Jul 2015

Contributions:1 push, 1 branch in 1 day
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Shuichi Hayashi - Lead Graphics Engineer Game Engine Division Submanager at Cygames