Summary
Shunta Imai is a 3D generalist based in Japan with over 10 years of experience specializing in environment modeling, look development, texturing, and background layout for high-profile anime and film projects. He spent four-plus years at GEMBA where he progressed from 3D environmental artist to chief designer, leading modeling teams on titles such as Berserk, Gantz:O, Psycho-Pass and Resident Evil: Damnation. Comfortable bridging hand-drawn techniques with advanced software workflows, he handles the full pipeline from modeling through texturing and asset delivery. Currently working as a 3D Generalist at image since 2018, he brings both hands-on craft and team leadership to production-focused pipelines. Trained in computer graphics and information science, he combines technical grounding with practical site experience in Japan’s animation industry. He is notable for blending traditional artistic sensibilities with production management, ensuring assets meet both creative and schedule demands.
9 years of coding experience
Bachelor, Information Science, Bachelor, Information Science at Toyo university
Computer Graphics Course, Computer Graphics Course at Japan Electronics College
English, English at ILSC Language School