Blz Fans

Senior 3D Engine Programmer at ShanDa Interactive Entertainment Ltd.

Shanghai, China
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Summary

👤
Senior
🎓
Top School
Shuo Shan is a gameplay programmer with 14 years of engineering experience specializing in Unity, C++, and Unreal (UE4), currently contributing to Honor of Kings at TiMi Studio Group. He has shipped client systems for mobile online games, built multiple in-house engines and gameplay systems (notably a building-gun system), and created tooling and data-driven pipelines that bridge designers, artists, and network teams. Comfortable across engine-level C++ work and high-level Unity/UE4 gameplay, he also led engine features for his thesis project including procedural map generation, lobby and networking. A frequent gamejam participant and polyglot prototyper, he pairs strong algorithm and data-structure practice with practical experience integrating hardware-driven content and custom controllers for immersive installations.
code15 years of coding experience
bookHuazhong University of Science and Technology
languagesEnglish
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Github Skills (5)

webkit10
3d10
unreal9
flutter7
user-interface7

Programming languages (1)

C++

Github contributions (5)

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BlzFans/wke

Sep 2011 - Jun 2013

3D Web UI. Web and Flash Embedded in 3D games, based on WebKit
Contributions:165 commits in 1 year 9 months
3dwebkit
BlzFans/FlutterUnreal

Jul 2023 - Mar 2025

Flutter + Unreal
Contributions:4 releases, 38 pushes, 6 tags in 1 year 8 months
flutterunrealunreal-engineuser-interface
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