Shuyuan Ma

Game Producer at Tencent

Shenzhen, Guangdong Province, China
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Summary

👤
Senior
🎓
Top School
Shuyuan Ma is a Game Producer and former DevOps engineer with 11 years of experience blending product strategy, data-driven insights, and full-stack infrastructure know-how. Based in Shenzhen, she currently shapes CN publishing for League of Legends: Wild Rift, translating player feedback and analytics into cross-company roadmaps while coordinating closely with Riot Games. Her background at Tencent spans SaaS, PaaS and big data engineering, giving her a rare combination of operational rigour and product sensitivity. Trained in Computer Science at UC San Diego, she enjoys building practical software "gadgets" that simplify real-world problems with attention to functionality, security, and professional polish. Comfortable switching between code, data and stakeholder communication, she brings both technical depth and a producer’s sense for player experience. An active learner with roots in robotics on GitHub, she often approaches game product challenges from systems and automation perspectives that are not immediately obvious.
code11 years of coding experience
job3 years of employment as a software developer
bookUniversity of California, San Diego
languagesEnglish, Chinese
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Github Skills (51)

matlab10
visual-odometry10
ros8
jetson8
image-segmentation8
segmentation8
image-recognition8
nvidia8
convolutional-neural-networks8
robotics8
depth-estimation7
nvidia-jetson7
slam7
python7
opencv7

Programming languages (5)

C++CJupyter NotebookMATLABPython

Github contributions (5)

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easy sample code for minimum snap trajectory planning in MATLAB
Contributions:5 commits, 4 pushes, 1 branch in 4 years 7 months
matlab
An interactive image segmentation tool for image segmentation labeling, which use GrabCut and implemented in OpenCV 3 and Python.
Contributions:5 commits, 4 pushes, 1 branch in 1 year
image-segmentationpython
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