Summary
Shyam Guthikonda is a Staff Software Engineer with 13 years building products at the intersection of consumer, games, and health tech across startups and enterprise teams in the San Francisco Bay Area. He has moved from founding and leading engineering at early-stage startups (Digital Uzu, Evertoon) through technical leadership at Niantic and Trace to senior and staff engineering roles at Osmind, demonstrating strength in scaling teams and systems post-acquisition. Comfortable as a hands-on IC and tech lead, he repeatedly ships product-facing systems and mentors engineers while navigating fast-moving, cross-functional environments. His background includes game-engine and console-era experience from Kojima/EA, which gives him an uncommon depth in performance-sensitive systems alongside modern web and cloud practices. Shyam holds an MS in Computer Science from USC and blends entrepreneurial instincts with a track record of delivering robust, production-grade software. He also maintains a personal site (shy.am), signaling a preference for concise, thoughtful communication and portfolio-driven presentation.
13 years of coding experience
16 years of employment as a software developer
Master of Science Computer Science, Master of Science Computer Science at University of Southern California
Bachelor of Science Computer Science, Bachelor of Science Computer Science at Wittenberg University
English, Japanese