Simbax 

Software Engineer

Poland
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Summary

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Rockstar
Simbax is a pragmatic C++ software engineer with 12 years of experience based in Poland, specializing in backend systems and game-engine physics. He has contributed to the open-source Colobot: Gold Edition project, implementing fall damage mechanics and resolving tricky physics and task-build bugs—work that highlights attention to both gameplay fidelity and engine robustness. Comfortable diving into legacy C++ codebases, he focuses on practical fixes and incremental feature additions that improve system stability. Known for precise, code-level contributions rather than broad architectural work, he brings steady craftsmanship to engineering teams.
code12 years of coding experience
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Github Skills (6)

physics-engine10
debug10
c-language10
game-development10
cprogramming-language10
game-programming9

Programming languages (8)

TypeScriptC++CSSShellCCMakeTeXPython

Github contributions (5)

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colobot/colobot

Mar 2014 - Mar 2022

Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam
Role in this project:
userBack-end Developer
Contributions:2 releases, 35 reviews, 215 commits in 8 years 1 month
Contributions summary:Simbax's contributions primarily focused on the implementation of fall damage mechanics and related physics adjustments within the game engine. They added new variables and functions within `physics.cpp` and `physics.h` files. Further contributions involved bug fixes related to fall damage and adjustments to the game's source code, including changes to the window title. The user also contributed to the object's and task system by fixing an issue in the task build process.
colobot-goldgoldgamecolobot
MrSimbax/tactics_game

Sep 2018 - Apr 2020

Contributions:1 release, 68 commits, 5 pushes in 1 year 7 months
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Simbax - Software Engineer